In January,  we spent two weeks in North Dakota talking to teachers and observing  teachers and students playing Spirit Lake: The Game and Fish Lake. For weeks, we have been working on the changes they recommended and more suggestions that came in as students played the game. Drum roll, please […]
Code Talk
Have you ever thought about how many parts there are in a computer game? You need artwork – every single scene has, well, a scene. You need a background. Then you need characters, people, zombies, whatever. You need a story line. It can be simple – the zombies are going […]
Squirting in the education
Dog food? If you are really observant, you may have noticed that this post is categorized under “dog food”. What the heck is that all about? In software companies, the phrase “eating your own dog food” is often used to refer to people who use the products their companies […]
Cirque du Soleil and Our Games
Now for something a little bit different. In our last update, we unveiled a new $50 reward and talked about the role of UFC champion Ronda Rousey in our game’s development. However, we get a lot of questions about the tech, development and design side of our game as well. Today we unveil […]
