Meet Angie: Character development in Forgotten Trail 4


Hi. I'm Angie. I'm that kid in high school who you always seem to forget. I'm a good athlete but not the best. My grades are just good enough to keep my parents and teachers off my back.
Part of making a good game is having believable characters, whether it is Mario, Zelda or the dwarf-hunter in World of Warcraft.

If you had watched our Characters Behind the Characters video, you’d know that the voice of Angie is my daughter, Julia De Mars, and the “look” is a combination of photos of Julia and two girls from the Turtle Mountain and Spirit Lake reservations.

Where do we get the personality and back story, that is, the actual “character” of the character? These two, Angie and Sam, are based on many students I have known in my 27 years of teaching in rural communities. There are many great qualities about small towns but for SOME people, it can mean small expectations. When everyone thinks they know you and believes they know your limits, it’s hard to rise above that. I created the characters in Forgotten Trail because I wanted those young people to know that they could be More Than Ordinary. We even do a podcast by that name.

We’ve been hard at work on our bilingual games lately,

 Aztech: The Story Begins

and

Making Camp bilingual

Making Camp – Bilingual .

I like the bilingual aspects of Making Camp and Aztech, and in Aztech, the artwork is really a step up.  Just like I don’t have a favorite child (even though Maria, Jennifer, Ronda and Julia each claim that I do and it’s her), I’m attached to all of our games for different reasons.

Forgotten Trail is close to my heart, too, because of who the characters represent to me. I’m looking forward to getting back to it and getting it out of beta stage early next year.

In the meantime, you can buy it for only $4.99 and play it online.

Angie looking out at hills


Leave a comment

Your email address will not be published. Required fields are marked *

4 thoughts on “Meet Angie: Character development in Forgotten Trail

  • Saul Gonzalez

    A question, is the Spanish in that menu screen final?
    It seems to have been translated too literally from English and doesn’t feel natural at all.
    I would go with something like:
    “CALCULA. GANA. APRENDE.” or “CALCULA, GANA Y APRENDE”
    “Selecciona una categorĂ­a y escoge tu desafĂ­o.”

    • AnnMaria De Mars Post author

      Nothing in our games is ever final! We are always making improvements. Personally, I like your translation better. I will pass your comment on to Diana. She is in charge of the translations, but she is at the California Association of Bilingual Educators regional conference and won’t be back until Friday.

    • Diana

      I agree, the suggested translations do sound more natural. I would go with

      “CALCULA. GANA. APRENDE.”
      “Selecciona una categoría y escoge tu desafío.”

      That way it has the same structure as the text in English. Will get it changed this week. Thank you.